The Hearth
Patch Notes
Every change to the realm, the server, and the website. Newest first.
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Maintenance data pipeline sync
Maintenance data pipeline sync Internal backend data refresh. No gameplay changes.Housing decor item names may briefly look off while we verify the pipeline; reverting shortly. 1 updated across the client. The launch...
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Patch v1.0.4
Fix Level=52 gate on 6 quest doodads (Cut Sturdy Tree, Gather Wild Ginseng, Slash Suspicious Pillar, Cut Down Nymph Tree, Cut Old Memoria Lake Tree, Chop Ice Grail Cypress). Trees remain quest-gated; bogus level requi...
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Ship repair cooldown now matches the tooltip — and the error message reads like English
Direct follow-on to v1.0.21 (Time-Turning Sand actually restores destroyed ships). After Ashley successfully repaired her Eznan Cutter, she waited the 5 minutes the tooltip promised, tried to summon, and got a system ...
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Time-Turning Sand actually restores destroyed ships now
Ashley used 100 Time-Turning Sand on a destroyed hull tonight and got nothing back but a "wrong repair item" warning in the server log. The sand-on-ship-deed mechanic has been broken on the NL0bP fork since ...
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Two big changes in one pak patch
Two big changes in one pak patch. REALM TITLES IN THE CLIENT All 31 Rookery realm titles are now real appellations the server can grant. When the C# bridge ships next, you'll see them rendered above player namepl...
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Guild membership "lost on restart" wasn't a guild bug — it was a half-dead server
Ashley reported "the guild system isn't remembering who is in the guild over restarts." Spent an hour mapping the expedition load/save path, the web admin endpoints, the in-memory cache, the autosave — ...
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Quest reward selection — visibility patch + override layer for missing reward slots
Follow-up to the v1.0.12 selective-reward index fix. Audit revealed two distinct failure modes for "I picked option N and got nothing": 1. Content gaps — the server's canonical SQLite is missing rows fo...
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Honor vendors removed — Honor Point Collector and PvP-cluster merchants despawned
The dedicated PvP economy on Rookery Isles never really fit the realm. We don't run faction wars; the realm operates as one cross-faction Alliance (see v1.0.12); the PvP-daily quest-givers Ashley wanted gone turn...
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Merchant inventories and NPC stats are now editable in the database
Yesterday's v1.0.15 patch made loot-pack contents editable in MariaDB. This patch extends the same override pattern to two more surfaces Ashley already had tables for but no C# loader behind: vendor inventories a...
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Chest contents are now editable in the database — Day 1 Supply Chest works
Following yesterday's diagnostic patch (v1.0.14) that made silent-broken containers tell you why they were broken, this patch adds the actual fix mechanism. Container contents can now be defined / edited in a Mar...
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Broken containers now tell you they're broken (instead of failing silently)
If you open a container item — Day 1 Supply Chest, Farmer's Coinpurse, Waterlogged Lockbox, any of the dozens of bag/chest items — and nothing happens, you now get a yellow message explaining why instead of silen...
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Logout saves EVERYTHING + autosave every minute (was every 5 min)
Two coupled changes that close the data-loss windows around saves. Logout / disconnect now does a full state save instead of just a partial one. Your inventory, mail, houses, auction listings, mounts, guild state — al...
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Nuia + Haranya players now show [Rookery Isles Alliance]; Pirates stay Pirates
The faction label under Nuia and Haranya player characters has been unified. Where it used to read Nuia Alliance or Haranya Alliance (depending on which continent your character started on), both now display Rookery I...
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Guards unified under "Rookery Isles Alliance", K-pop placeholder NPCs removed
Two small polish passes on top of yesterday's guards-as-decoration change. Walk past a guard in Marianople, Two Crowns, or Mahadevi and the label above them used to read [Nuia Alliance], [Haranya Alliance], or [...
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Guards are back as decoration, Monolith Guardians spawn again, 509 wild mobs un-disabled
Two fixes from the same underlying problem: the earlier "remove all guards and sentries" cleanup swept too broadly and caught a lot of content that shouldn't have gone with it. This patch un-disables th...
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Master PVP toggle is in — realm is currently PEACEFUL
PVP is now a single switch the admin can flip from off to on and back. As of this patch, the switch is off — no player can damage another player anywhere on the realm, regardless of faction, zone, retribution flag, bl...
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Nuia and Haranya are no longer at war — cross-faction grouping enabled
The old Nuia-vs-Haranya line is dissolved. As of this patch, all three player factions — Nuian Alliance, Hariharan Alliance, and Pirates — see each other as friendly. No more red names across the continents. You can ...
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NPC Z handling — third time's the charm (this one's data-driven)
Third NPC physics patch in two days. The previous two tried to be clever with heightmap snapping and broke as much as they fixed. This one comes from logging the actual NPC spawn data and looking at what's really...
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Indoor NPCs no longer sink through the floor (correcting v1.0.5)
Yesterday's NPC-gravity fix had a bad trade-off baked in. The outdoor bears stopped floating, but every indoor NPC sank into the floor — Kyrios Cultists in Marianople mansions were visible only as name tags hover...
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NPCs respect gravity now, leash teleport-hop fixed
Two physics fixes that have been a long time coming. Spotted by Ashley walking past a bear levitating in a field. Monsters now snap to terrain every movement tick, not just when they happen to start within a metre of...
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WebApi locked down, item stacks fill the right slot first, realm guild-lock formalized
Three changes on the server this evening. Nothing visible in the client; one player-facing inventory tweak, one back-end security hardening, and one realm-policy fix that was already half-shipped. Pick up an item tha...
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Patron now tracks your Discord role, Nui Priestess skill swap fixed, Marketplace open for business
Patron benefits now follow your Discord role. The Nui Priestess skill-tree swap bug is gone. The in-game Marketplace is live as a closed-loop credit shop. Hold the Patron role in the Rookery Isles Discord, you are a ...
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Splash fixed: game_grade.dds now shows the Rookery Isles phoenix crest instead of ArcheRage branding
Splash fixed: game_grade.dds now shows the Rookery Isles phoenix crest instead of ArcheRage branding. 1 updated across the client. The launcher pulls them on next start. Manifest snapshot: 300035 total files. This is...
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Trade Page Goes Live
The Trade Routes page now reads real supply and demand data off the running server. Pick your origin and every destination shows a Live Ratio badge and an Estimated Live Profit column alongside the route's max pa...
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Rookery Isles Opens
The public site is live at rookeryisles.com. Built fresh this week on top of the existing AAEmu 3.0.3.0 server stack, separate from rookery.pro so the marketing identity has its own home. Landing page with the full s...
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Welcome to Rookery Isles the Roleplay ArcheAge
Welcome to Rookery Isles the Roleplay ArcheAge This client handles it's own updates on launch Manifest republished without file changes. The launcher will see the new version sentinel and confirm no downloads ar...
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initial pak-aware test publish
initial pak-aware test publish 300035 new files across the client. The launcher pulls them on next start. Manifest snapshot: 300035 total files. This is the source of truth the launcher diffs against on every login.
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Live Trade Ratios
The Trade Routes page is becoming a real tool. For the first time anywhere, you can read live supply and demand ratios straight off the running game server. The 3.0 fork's SpecialtyManager.cs was previously hold...
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