A big maintenance sweep landed. Crafting and gathering are open from the early levels, Gilda gear is no longer gold-locked out of reach, the realm stays at peace, and a large stack of stalled quests and missing NPCs is cleared.
Crafting and gathering
Every crafting and gathering unlock now sits at level 11 and never higher. A full audit pulled the old level 52 walls out of the entire production chain, and the broken low level recipes that blocked early progress (combined feed, charcoal stabilizer, and the rest of Part 1 and Part 2) are craftable again. Leather is back too: turning pelts into leather works, and the leatherworking bug that handed out magic crystals instead of leather is gone. Worm compost harvesting, the Blue Salt Knife, and a handful of other gathering and tool snags are cleared.
Trade and the economy
Gilda Stars can now be bought with gold at general merchants, so you are no longer locked out of Gilda gear if you would rather spend coin than grind stars. Selling them back stays at the standard rate, so the spread is deliberate and fair. Auction House archeum listings behave correctly again in both reported cases, and the inventory and mining display issues at the northern mine are fixed.
The realm at peace
War and peace zone cycling is gone. Zones no longer flip into conflict on a timer.
Raid and gathering drops
Raid materials and gathering byproducts that previously had no source now drop where live ArcheAge placed them, so the recipes and goals that need them can actually be finished.
Quests and NPCs
A large batch of missing NPCs and stalled quests has been re-seeded and cleared across White Arden, Lilyut Hills, Dewstone Plains, Solzreed, Hellsdame Oasis, Gweonid Lake, and more. Among them: the White Arden storyline (The Fallen Knight, A Hidden Threat, The Missing Package, The Dead Stay Buried, and Nijela's Potion), the White Arden Memory Tome, the Bound Hereafter stones and their gates, The Cursed Tome, Finding Nui's Chosen, Gentle Giants at the Tomb of the Colossus, the Blackbeard Roadblock, A Sack of Secrets, and many re-rezzed guardians, seers, and quest givers who had gone missing.
Getting back in
The login cache no longer clings to a stale session, so the bug that left you unable to log back in is resolved.