Rookery Combat System
The Rookery Isles roll system is a d20 engine. You roll to act against a Cast DC, your target rolls a save against a Resist DC, and damage is rolled in dice. Every class runs on this one engine and differs only in its abilities and the name of its resource.
Start with the Core Rules, then read your class.
The engine
- Core Rules: levels, the four saves, action resolution, health, resources, conditions, and rest.
- Design Overview: the full system map, houses, races, the HUD plan, and how it all fits together.
The ten classes
| Class | House | Resource | Plays as |
|---|---|---|---|
| Wizard | Sandstinger | Spell Points | arcane master |
| Sea Shepherd | Darkcliff | Tide | blooded sea sorcerer |
| Cavalier and Paladin | Emberwave | Conviction | gryphon knight |
| Druid | Skyrider | Wild | nature communion |
| Ranger | Seaquill | Focus | hunter and tracker |
| Artificer | Sunpeak | Pressure | steampunk inventor |
| Bard | Greenscale | Verse | performer and operator |
| Barbarian | Dawnstar | Fury | northern warrior |
| Dragonrider | Mudae | Bond | dragon-bonded warrior |
| Fighter | Sunflare | Stamina | versatile martial |