The disconnect-on-arrival "crash zones" at Freedich Island and in Auroria are fixed.
If you ever loaded into a spot, saw the world for a few seconds and got disconnected, over and over at the same place: that was not your client. The server had locked itself up inside its buff system, and anyone whose screen tried to load a stuck creature hung until the connection timed out. The same lockup silently froze every ship on the server, which is why a boat sometimes took the wheel and went nowhere until a restart.
What changed: a first server fix went live yesterday afternoon and the follow-up went live today at 13:49 CDT. We then tested both recorded crash spots, Freedich and Diamond Shores, standing on the exact coordinates for minutes with no drop.
Also fixed today: a rare kick right as you cast a skill, and ship summons or despawns stalling behind other ships.
We are calling this fixed with cautious confidence. If you still get dropped at a spot, post the place and the time in #bug-reports and we will look at the server side right away.
Thanks to 크미 (Kmi) for the report that led to it.